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Prepared Participant One creator, producer to deliver IP to metaverse

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Ernest Cline, the creator of Prepared Participant One, and Dan Farah, the producer of Steven Spielberg’s movie adaptation of the story, have partnered with synthetic intelligence (AI) and metaverse firm Futureverse to develop a digital universe for Prepared Participant One.

Along with Futureverse’s Shara Senderoff and Aaron McDonald, Cline and Farah will co-found Readyverse Studios, a agency that can launch a metaverse referred to as the “Readyverse,” which they described as a “platform of interconnected digital experiences.” 

Futureverse introduced on X (previously Twitter) that Readyverse Studios has partnered with Warner Bros. Discovery to deliver the Prepared Participant One franchise completely to the metaverse and throughout Web3. As well as, Readyverse will keep unique Web3 rights to all future mental property (IP) from Cline.

In an interview with Hollywood Reporter, Farah said they’ve already began conversations with main studios and rights holders of IPs, they usually’re leaning into determining collaborations with Readyverse. 

Within the announcement, Futureverse stated the Readyverse will “champion the ideas of the open metaverse.” This contains interoperability, safety, decentralization, community-owned infrastructure and provable digital possession, based on Futureverse. 

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In 2022, Web3 platforms created the Open Metaverse Alliance to make sure that the metaverse retains ideas like transparency, inclusiveness, decentralization and democratization. The group was established by distinguished Web3 names reminiscent of Animoca Manufacturers, Dapper Labs, Decentraland and The Sandbox.

In 2022, an govt stated Prepared Participant One’s depiction of the metaverse was unrealistic. On the Korean Blockchain Week 2022, Everyrealm CEO Janine Yorio stated the film gave the group a glimpse into life within the metaverse. Nevertheless, the manager argued that many metaverses are being developed for the desktop as an alternative of being in digital actuality, like within the film. 

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